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The tbbmallocs logfile looks like in this example: This test version logs some timing data to malloc_PIDX.log and it would be helpful, if you could post me your logfile results in BIS forum (server&administration), together with some info about your system (OS, RAM, CPU) and test conditions, like arma build, server or client, mission running. On server i have no benchmark, but it should accelerate here too, dependend on mission and server load. I noticed significant smoother gameplay (higher and more stable framerates), for longer running sessions. On client, i measured between 6-9% higher framerates with "Helos A3-bench". If your useraccount, which you use to start arma, is member of the administrator group, you have to start arma as administrator! Make sure your arma user account has this privilege set in your local security policies settings (secpol.msc, restart required). The use of large pages requires the lock pages in memory privilege for the arma user. Tbbmalloc is prefer to use RAM in large pages (2048kB instead of 4kB).
#D3dcompiler_43.dll arma 3 64 Bit
This allocator works best/only on 64 bit OS, with at least 8GB RAM.Ĭopy tbbmalloc.dll in your arma3/dll directory.Īppend -malloc=tbbmalloc to your arma 3 start line. Some small optimizations in the interface, a little workaround, adaption of some internal parameters and the fact, that this allocator allocates memory regions in large pages (2048kB), instead of small pages (4kB) results in better performance, compared with the default allocator tbb4malloc_bi.dll. This project is covered by the same license as provided with the source code from intel (GPL 2.0).
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2 here:Īnd some general infos about custom memory allocator for arma and the BIS interface description can be found here: You can find the source code of intels tbb 4.2, updt. 2 and should work with arma server and client. This custom memory allocator is based on the latest intel tbb malloc 4.2, updt. this is an experimental replacement for armas default custom memory allocator.